Cracked & Holes Texture of Black Glass with Bullet Hole Cracks and Shattered Fragments

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Black Glass with Bullet Hole Cracks and Shattered Fr… seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glass-texture-with-bullet-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents the intricate fractured pattern of black glass damaged by bullet holes. The composition shows distinct circular impact points with radiating fine cracks and large shards scattered irregularly around the points of destruction. The shattered glass pieces display sharp, jagged edges with layered fractures reflecting light subtly against the otherwise matte black glass surface. The color scheme is dominated by deep black contrasted with transparent and reflective cracked shards, creating a strong visual impression of broken and dangerous glass. The overall surface feel is rough and fragmented, with the irregular crack network forming a complex web of damage. This tileable texture is ideal for creating realistic bullet-ridden glass panes or screens in various 3D visualizations. Its PBR-ready maps ensure accurate light and reflection interaction, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Typical applications include post-apocalyptic environments, crime scenes in games, industrial tech corridors, and sci-fi interfaces where glass damage adds storytelling depth. This texture’s precise detail and high resolution enable realistic close-up renders and seamless tiling over large surfaces without visible repetitions or seams.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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