cracked paint PBR texture featuring colorful concentric cracks and central hole

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint Featuring Colorful Concentric Cracks And Central Hole seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-colorful-hole
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR-ready seamless texture presents a striking cracked paint surface, characterized by a strong radial pattern of fractures emanating from a prominent central hole. The layers of paint are vividly colored in a circular gradient—ranging from deep purples and blues through greens, yellows, oranges, and reds—creating a compelling visual contrast with the rough and chipped paint edges. The cracked flakes are thick and textured, revealing subtle underlying layers and small surface imperfections like scattered pitting. The surface feels dry and rough, with jagged splits and paint chips peeling away realistically. The fracture network is highly detailed, combining larger breaks with numerous fine fissures that radiate outward in an organic fashion, giving the pattern a dynamic and distressed look. This texture is perfectly suited for applications requiring worn, aged painted surfaces with vivid color variation, such as industrial props, robot shells, sci-fi environments, or rustic artistic scenes within Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its seamless tileability ensures easy integration for large-scale surfaces, enabling designers to create compelling damaged walls, broken signage, or weathered objects with striking color dynamics and realistic decay effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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