This high-resolution 4K seamless PBR texture presents a weathered wooden surface characterized by a large, irregular hole with jagged, chipped edges radiating outward. The damaged area reveals detailed inner wood grain with warm orange and brown tones enriched by natural wood fibers and fine textural cracks. Surrounding the core hole, the surface shows deep fractures, splinters, and peeling layers with burning or charred blackish accents, enhancing the worn and rugged feel. The wood grain pattern runs horizontally but is fractured by numerous random cracks extending radially from the hole, contributing to an organic, imperfect look. The texture is dry, rough, and aged with subtle dirt accumulations and minor surface erosion. Its natural wood palette ranges from dusk orange to deep brown with occasional grayish shaded areas near cracks, suggesting exposure to heat or weather elements. This tileable texture suits 3D modeling, game development, and architectural visualization alike, working flawlessly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's an excellent choice for environments needing realistic damage or decay on wooden surfaces, such as industrial settings, abandoned structures, post-apocalyptic scenes, outdoor props, or vintage furniture visualizations. The seamless design allows for smooth repetition without visible edges, enabling artists to create immersive and authentic ruined wood effects with unmatched detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.