Cracked and Holed PBR Plaster Texture in White with Rough Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Holed Plaster in White with Rough Damage seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-surface-texture-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution 4K seamless PBR texture depicts a white plaster surface extensively cracked and flaking with detailed chipped holes. The fractured pattern is random and irregular, with large plates of plaster curling and curling away from the substrate, revealing deep crevices beneath. The surface is dry and matte, exhibiting subtle roughness through micro cracks and scattered fine pits indicative of weathering or prolonged wear. Slightly raised edges around the cracks and holes create a natural relief realistic for close-up 3D renders. The neutral white color presents great versatility for use in environments requiring broken or damaged plaster surfaces, such as abandoned buildings, industrial interiors, or renovation scenes. As a tileable PBR texture, it integrates seamlessly with PBR workflows supporting Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits models of distressed walls, damaged props, or architectural visualizations targeting post-apocalyptic, ruin, or industrial aesthetics. Its detailed cracking and chipping create authentic surface irregularities to enhance realism and visual interest in digital environments and product renderings alike.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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