Cracked & Holes Texture of Cracked and Peeling Pale Paint with Distinct Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Holes of Cracked and Peeling Pale Paint with Distinct Holes seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-peeling-paint-with-holes-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution seamless PBR texture showcases a detailed cracked and peeling paint surface characterized by numerous fractures and large torn holes at the center. The pale, off-white paint exhibits curling edges and layered splits, revealing a darker underlying substrate. Brownish rust stains and subtle dirt patches accentuate the aged and weathered appearance, enhancing realism. The cracked patterns are irregular and jagged, with visible chip-offs and curled flakes exposing depth and roughness. This texture is tileable and PBR-ready, designed with accurate roughness and height detail to create realistic light interaction in 3D rendering engines. It is perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software where detailed surface wear is needed. Applications include simulating deteriorated walls, abandoned industrial sites, damaged props, and post-apocalyptic environments requiring authentic material aging effects. The broken paint and hole features add visual interest to create convincing damage and decay in 3D scenes.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.