This high-resolution seamless PBR texture showcases a detailed cracked and peeling paint surface characterized by numerous fractures and large torn holes at the center. The pale, off-white paint exhibits curling edges and layered splits, revealing a darker underlying substrate. Brownish rust stains and subtle dirt patches accentuate the aged and weathered appearance, enhancing realism. The cracked patterns are irregular and jagged, with visible chip-offs and curled flakes exposing depth and roughness. This texture is tileable and PBR-ready, designed with accurate roughness and height detail to create realistic light interaction in 3D rendering engines. It is perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software where detailed surface wear is needed. Applications include simulating deteriorated walls, abandoned industrial sites, damaged props, and post-apocalyptic environments requiring authentic material aging effects. The broken paint and hole features add visual interest to create convincing damage and decay in 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.