This high-resolution seamless PBR texture features a distressed painted metal surface with striking cracked and holed damage revealing dark voids beneath. The texture’s vivid colors include bold blue, warm orange, and soft red paint layers, each showing varied erosion, cracking, and paint flaking. The surface exhibits rugged chipped edges around multiple large holes, while fine fracture lines and subtle pitting add natural wear marks. The material appears dry, rough, and heavily weathered—typical of corroded or battle-damaged industrial metal panels. The random, irregular distribution of holes and cracked paint creates an organic, chaotic pattern with strong visual impact. Fully tileable and PBR-ready, this texture is perfect for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D seeking to add realistic damaged metal surfaces to sci-fi environments, factory interiors, urban decay, or weaponry and props. Its vibrant, worn look enhances scenes requiring visually complex, colorful, and worn industrial details with authentic surface depth and damage variation.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.