Cracked Plaster PBR Texture with Chipped Holes and Weathered Blue Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster with Chipped Holes and Weathered Blue Surface seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-chipped-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-resolution 4K seamless PBR texture showcases a cracked plaster surface characterized by prominent fractured sections and chipped holes. The texture presents a cool blue base color with subtle light blue to bluish-gray gradients across the worn plaster plates. Deep, dark fissures run irregularly, creating a striking contrast and emphasizing the broken, fragmented nature of the material. Surface details include jagged edges of peeled plaster flakes, small chipped pits, and granular weathering spots resembling dried salt or mineral deposits. The overall rough and eroded visual effect conveys aged, neglected architecture or environments affected by decay or harsh weather. As a seamless tileable texture, it allows for infinite repetition without noticeable edges. PBR-ready channels ensure realistic interaction with lighting engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits ideally in scenes portraying industrial decay, abandoned buildings, post-apocalyptic ruins, or sci-fi factories needing worn plaster walls and floors. Its unique color and fracture pattern add a cold, hard-edged aesthetic that enhances realism and visual complexity in 3D modeling, game development, or architectural visualization projects.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.