Cracked Plaster PBR Texture with Chipped Holes and Weathered Blue Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster with Chipped Holes and Weathered Blue Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-chipped-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution 4K seamless PBR texture showcases a cracked plaster surface characterized by prominent fractured sections and chipped holes. The texture presents a cool blue base color with subtle light blue to bluish-gray gradients across the worn plaster plates. Deep, dark fissures run irregularly, creating a striking contrast and emphasizing the broken, fragmented nature of the material. Surface details include jagged edges of peeled plaster flakes, small chipped pits, and granular weathering spots resembling dried salt or mineral deposits. The overall rough and eroded visual effect conveys aged, neglected architecture or environments affected by decay or harsh weather. As a seamless tileable texture, it allows for infinite repetition without noticeable edges. PBR-ready channels ensure realistic interaction with lighting engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits ideally in scenes portraying industrial decay, abandoned buildings, post-apocalyptic ruins, or sci-fi factories needing worn plaster walls and floors. Its unique color and fracture pattern add a cold, hard-edged aesthetic that enhances realism and visual complexity in 3D modeling, game development, or architectural visualization projects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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