Cracked Plaster Texture with Jagged Deep Fractures and White Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster with Jagged Deep Fractures and White Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-deep-fractures-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture features a cracked plaster surface characterized by large, jagged fractures and fragmented chunks breaking apart. The plaster is predominantly white with subtle grayish shadows and fine surface dirt that emphasizes the rough, worn character. The cracks are deep and fractured in a mostly random web pattern, with sharp edges and scattered smaller fissures adding to the natural look of decay. The surface appears dry and brittle, with flaked areas lifted away from the base exposing dark voids beneath, conveying a strong sense of aged, eroded material. This tileable texture is PBR-ready, delivering realistic physically based shading and surface details suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It’s perfect for enhancing environmental designs like ruined interiors, abandoned buildings, industrial decay, or damaged plaster walls in architectural visualizations and game assets. The texture excels in creating gritty post-apocalyptic or industrial-themed scenes requiring visually convincing damaged plaster surfaces. Its seamless nature ensures it can cover large areas without obvious repetition, making it an essential asset for accurate, detailed 3D modeling and rendering workflows.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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