cracked white plaster PBR texture featuring deep fractures and chipped surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster Featuring Deep Fractures And Chipped Surfaces seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-texture-with-deep-holes-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a highly detailed white plaster surface exhibiting large, angular fractured segments accompanied by deep, irregular holes and crevices. The plaster pieces are cracked with sharp edges and visible chipping, revealing darker rough interior layers beneath. The color palette primarily consists of soft whites and subtle light grays, punctuated by shadowed cracks and dirt accumulation inside the fissures, adding strong depth and realism. Surface variation includes small scattered chips and flakes on the top, while the roughness levels emphasize the matte, worn finish typical of aged plaster. The crack pattern is primarily random with prominent separations, enhancing the appearance of extensive deterioration or damage. This tileable texture is ideal for 3D artists creating ruined wall surfaces, industrial decay scenes, or archaeological structures. Compatible with major 3D rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits visualizations needing authentic wear and tear effects on plastered materials. Use it to add nuanced realism to environment props, damaged architectural elements, or distressed interior walls in game development, VFX, and product rendering projects where seamless repeating detail and PBR accuracy are essential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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