Cracked and Holes PBR Texture of Red Futuristic Metal Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holes of Red Futuristic Metal Panels seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-metal-surface-with-sci-fi-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture showcases a cracked and weathered futuristic metal surface characterized by deep red panels interwoven with mechanical grooves and geometric circuits. The metallic material presents realistic wear with jagged cracks, chipped edges, and circular holes that punctuate the surface, revealing a dark underlying layer. Color variations shift between deep crimson and occasional dark purple hues, accented by shadows within the cracks and holes that enhance depth perception. The surface combines smooth, polished metal areas with rough, eroded patches and subtle scratches, suggesting significant age or battle damage. The cracks form complex nonlinear fractures, intersecting with structured line patterns akin to technological circuit boards. This tileable texture is PBR-ready, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It suits sci-fi environments, dystopian cityscapes, industrial corridors, robotic props, or game levels where decayed advanced technology is a key visual element. Its unique blend of organic fracture damage and precise mechanical engraving adds an immersive and realistic dimension to any futuristic asset or scene requiring a worn metallic aesthetic.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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