This seamless PBR texture showcases a cracked paint surface featuring large, uneven paint flakes with sharp jagged edges and deep fissures. The cracked areas reveal a darker underlayer, creating high contrast between light and shadow. The paint displays subtle variations of gray and off-white tones, accompanied by scattered spots and stains that emphasize natural wear and weathering. The fractures form a mostly random spiderweb pattern, intersecting irregularly and exposing rough, chipped areas beneath the paint. The surface appears dry with a coarse, brittle feel, capturing the fragile state of old, flaking paint over a solid substrate. This texture is tileable and PBR-ready, offering detailed diffuse, roughness, and normal maps compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for simulating deteriorated industrial walls, abandoned machinery, or urban decay scenes, it brings an authentic grunge aesthetic to architectural visualizations, game assets, and CG environments. The grayscale palette suits moody, dystopian settings or vintage props where surface erosion and damage detail are important.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.