This high-quality seamless PBR texture features a detailed terrazzo or marble surface showcasing a diverse palette of colors embedded within a natural stone matrix. The base substrate mimics mineral aggregates bound by a durable cementitious or polymeric adhesive, accurately replicating the composite nature of terrazzo materials. Various colored chips—composed of marble, quartz, and glass fragments—are dispersed irregularly throughout the binder, creating a visually rich and complex pattern. The surface finish is polished to a smooth sheen, highlighting the subtle variations in porosity and wear that contribute to an authentic stone appearance. Fine cracks, subtle pits, and slight weathering are captured to enhance realism, while the colorants range from earthy neutrals to vibrant hues, reflecting the diverse mineral composition and oxide layers found in natural terrazzo and marble surfaces.
In PBR workflow, this texture excels by providing comprehensive channel data: the BaseColor (Albedo) map delivers accurate color detail and aggregate distribution; the Normal map defines micro-surface irregularities and chip edges for realistic light interaction; Roughness controls the polished yet slightly varied reflectivity characteristic of stone; Metallic is kept minimal to zero, as terrazzo and marble are non-metallic materials; Ambient Occlusion enhances depth perception around chips and cracks; and Height/Displacement maps add tangible surface relief, emphasizing the subtle elevation differences between binder and embedded aggregates. The texture is crafted at an 8K resolution to ensure crisp detail even in close-up renders and is fully compatible with popular 3D software such as Blender, Unreal Engine, and Unity, making it ideal for architectural visualization, game environments, and product rendering.
AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.