Embossed Stationery Floral Motif free download

. Formats: WEBP, PNG . Free for personal & commercial use.

Preview — Embossed Stationery Floral Motif

IDembossed-stationery-floral-motif
Paper
WEBP, PNG
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
sRGB

The embossed stationery floral motif texture is a carefully engineered paper surface that combines natural cellulose fibers with premium binders to create an organic refined substrate. These fibers are intricately aligned to produce a smooth yet tactile finish enriched by controlled embossing techniques that form raised floral patterns with sharp crisp edges. The paper exhibits subtle porosity and gentle weathering effects lending a realistic sense of depth and texture. Its matte surface finish enhanced by delicate variations in sheen reflects the interplay of pigments and dyes that yield a soft off-white base tone perfectly highlighting the embossed floral details. This meticulous composition captures the authentic qualities of high-quality paper textures making it ideal for projects requiring a natural but sophisticated material appearance.

In terms of physically based rendering (PBR) the embossed stationery floral motif texture is mapped with precision to faithfully represent its material characteristics. The BaseColor or Albedo channel conveys nuanced color gradients and the underlying paper texture while the Normal map emphasizes the raised floral motifs by providing detailed depth cues. The Roughness map reflects the semi-absorbent nature of the paper’s surface delivering realistic light diffusion and subtle gloss variations. The Metallic channel remains neutral consistent with the non-metallic nature of paper and Ambient Occlusion adds soft shadows around the embossed elements to enhance perceived depth and realism. Height and Displacement maps further augment the three-dimensional relief making the embossed floral patterns visually striking and tactile across various viewing scales and lighting conditions.

Offered in ultra-high resolution up to 8K this seamless embossed stationery floral motif texture ensures exceptional clarity and detail suitable for expansive surfaces without visible repetition or seams. Its tileable design integrates seamlessly into leading 3D platforms such as Blender Unreal Engine and Unity supporting efficient PBR workflows for architectural visualization cinematic rendering and real-time game environments. To optimize the material’s visual impact adjusting the UV scale is recommended to balance fine detail visibility against pattern repetition according to your scene’s requirements. Additionally fine-tuning the Roughness map can enhance surface reflectivity for specific lighting environments while leveraging Height or Displacement maps can amplify embossing depth adding tactile authenticity and elevating overall material realism.

This ai texture embossed stationery floral motif offers a versatile and reliable solution for designers and 3D artists seeking a sophisticated paper texture with detailed embossed floral patterns. Its harmonious blend of natural fiber composition expertly controlled embossing and comprehensive PBR channel support delivers a fully immersive 3D preview experience. Whether applied to stationery design environmental detailing or detailed material studies this tileable embossed stationery floral motif texture enriches any project with subtle surface depth delicate tactile variations and refined organic qualities that capture the essence of high-quality paper.

How to Use These Seamless PBR Textures in Blender

This guide shows how to connect a full PBR texture set to Principled BSDF in Blender (Cycles or Eevee). Works with any of our seamless textures free download, including PBR PNG materials for Blender / Unreal / Unity.

What’s inside the download

  • *_albedo.png — Base Color (sRGB)
  • *_normal.png — Normal map (Non-Color)
  • *_roughness.png — Roughness (Non-Color)
  • *_metallic.png — Metallic (Non-Color)
  • *_ao.png — Ambient Occlusion (Non-Color)
  • *_height.png — Height / Displacement (Non-Color)
  • *_ORM.png — Packed map (R=AO, G=Roughness, B=Metallic, Non-Color)

Quick start (Node Wrangler, 30 seconds)

  1. Enable the addon: Edit → Preferences → Add-ons → Node Wrangler.
  2. Create a material and select the Principled BSDF node.
  3. Press Ctrl + Shift + T and select the maps albedo, normal, roughness, metallic (skip height and ORM for now) → Open. The addon wires Base Color, Normal (with a Normal Map node), Roughness, and Metallic automatically.
  4. Add AO and Height using the “Manual wiring” steps below (5 and 6).

Manual wiring (full control)

  1. Create a material (Material Properties → New) and open the Shader Editor.
  2. Add an Image Texture node for each map. Set Color Space:
    • AlbedosRGB
    • AO, Roughness, Metallic, Normal, Height, ORMNon-Color
  3. Connect to Principled BSDF:
    • albedoBase Color
    • roughnessRoughness
    • metallicMetallic (for wood this often stays near 0)
    • normalNormal Map node (Type: Tangent Space) → Normal of Principled. If details look “inverted”, enable Invert Y on the Normal Map node.
  4. Ambient Occlusion (AO):
    • Add a MixRGB (or Mix Color) node in mode Multiply.
    • Input A = albedo, Input B = ao, Factor = 1.0.
    • Output of Mix → Base Color of Principled (replaces the direct albedo connection).
  5. Height / Displacement:
    Cycles — true displacement
    1. Material Properties → SettingsDisplacement: Displacement and Bump.
    2. Add a Displacement node: connect heightHeight, set Midlevel = 0.5, Scale = 0.02–0.08 (tune to taste).
    3. Output of Displacement → Material Output → Displacement.
    4. Add geometry density (e.g., Subdivision Surface) so displacement has polygons to work with.
    Eevee (or lightweight Cycles) — bump only
    1. Add a Bump node: heightHeight.
    2. Set Strength = 0.2–0.5, Distance = 0.05–0.1, and connect Normal output to Principled’s Normal.

Using the packed ORM texture (optional)

Instead of separate AO/Roughness/Metallic maps you can use the single *_ORM.png:

  1. Add one Image Texture (Non-Color) → Separate RGB (or Separate Color).
  2. R (red) → AO (use it in the Multiply node with albedo as above).
  3. G (green) → Roughness of Principled.
  4. B (blue) → Metallic of Principled.

UVs & seamless tiling

  1. These textures are seamless. If your mesh has no UVs, go to UV EditingSmart UV Project.
  2. For scale/repeat, add Texture Coordinate (UV)Mapping and plug it into all texture nodes. Increase Mapping → Scale (e.g., 2/2/2) to tile more densely.

Recommended starter values

  • Normal Map Strength: 0.5–1.0
  • Bump Strength: ~0.3
  • Displacement Scale (Cycles): ~0.03

Common pitfalls

  • Wrong Color Space (normals/roughness/etc. must be Non-Color).
  • “Inverted” details → enable Invert Y on the Normal Map node.
  • Over-strong relief → lower Displacement Scale or Bump Strength.

Example: Download Wood Textures and instantly apply parquet or rustic planks inside Blender for architectural visualization.

To add the downloaded texture, go to Add — Texture — Image Texture.



Add a node and click the Open button.



Select the required texture on your hard drive and connect Color to Base Color.


AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.