Rock Tile Floor

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rock Tile Floor seamless PBR texture preview
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Texture Info

IDrock-tile-floor-02-rough-weathered-worn-walkway-rocks-rock
CategoryRock
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This rock tile floor 02 texture offers a highly detailed seamless 3D surface designed to replicate the natural composition and weathered appearance of an outdoor stone pathway integrated with patches of grass and dead grass. The base substrate mimics rugged mineral and ceramic materials commonly found in man-made walkways featuring a balanced mix of rough and worn aggregates bound together by subtle organic and synthetic adhesives. Its surface finish conveys a naturally aged slightly porous stone with visible grain orientation and weathering effects that reveal years of outdoor exposure. The color palette draws from earth-toned pigments and oxide layers creating realistic variations from muted grays and browns to soft greens and ochres accurately reflected in the albedo channel to enhance visual depth and authenticity.

Physically based rendering (PBR) maps included with this texture set cover albedo normal roughness ambient occlusion (AO) and height/displacement all optimized for consistent shading across modern digital content creation tools such as Blender Unreal Engine and Unity. The normal map captures intricate surface details and subtle rock fractures while the roughness map defines the interplay of polished and weathered patches creating a natural contrast between smooth and coarse areas. Ambient occlusion enhances the perception of depth in crevices and beneath overlapping stones and the height map enables precise parallax and displacement effects heightening realism in both real-time and offline renderers. This texture’s 4K resolution ensures crisp visuals with an optional 8K version available for high-end applications requiring extreme detail.

Optimized for outdoor walkways and stone pathways this tileable rock floor texture delivers reliable results without the need for manual tweaking striking a balance between detailed realism and performance efficiency. It excels in reproducing the subtle interplay between the rough weathered stone surfaces and surrounding dead grass patches typical of natural outdoor environments. For best results it is recommended to adjust UV scale carefully to avoid repetition artifacts and to fine-tune roughness values in engine-specific shaders to match the intended amount of wear and moisture on the surface. This ensures that the texture integrates seamlessly into man-made floor scenes enhancing both architectural visualizations and game environments.

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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