Mosaic Texture of Irregular Blue Ceramic Tiles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic of Irregular Blue Ceramic Tiles seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-blue-ceramic-mosaic-pattern-texture-3
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR mosaic texture showcases a captivating arrangement of irregularly shaped ceramic tiles in varying hues of blue and white. Each tile displays a subtle watercolor-like gradient, creating a soft depth effect that mimics hand-painted ceramics. The tiles vary in polygonal shapes with distinct but uneven edges, tightly tessellated with thin, recessed grout lines in dark gray, providing clear separation and enhancing the mosaic's intricate geometry. The ceramic finish is semi-glossy with a delicate reflective sheen, giving the surface a fresh and clean feel. This tile pattern evokes Mediterranean and coastal aesthetics, ideal for use in architectural visualizations of bathrooms, kitchen backsplashes, pool surrounds, decorative walls, or spa environments. The seamless nature of this texture enables flawless tiling for expansive surfaces without noticeable repetition or seams. Compatible with Blender, Unreal Engine, Unity, and 3ds Max, it is fully PBR-ready, supporting realistic rendering workflows. This unique mosaic pattern excels in stylized and photorealistic projects requiring detailed tile surfaces that embody subtle color transitions and artistic irregularity, enhancing both interior and exterior 3D assets with Mediterranean charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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