Mosaic PBR Texture Featuring Irregular Colorful Stone Tiles with Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Irregular Colorful Stone Tiles with Matte Finish seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-pattern-with-colorful-irregular-stone-tiles
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D mosaic PBR texture presents an intricate arrangement of irregular stone tiles that combine a rich color palette of muted yellows, soft blues, and contrasting deep blacks. The tile shapes are organic and varied, avoiding strict geometric repetition, lending the surface a handcrafted and artistic feel. Each tile exhibits subtle tonal gradients and mottling, simulating the natural variation found in stone materials. A fine white grout outlines every piece, enhancing the mosaic's complexity while adding crisp definition between tiles. The surface finish appears matte, with a soft texture visible through delicate shading, suggesting a lightly weathered or hand-painted stone effect rather than glossy or polished ceramic. This pattern is well suited for architectural visualizations focused on Mediterranean or contemporary interiors, artistic feature walls, decorative floor designs, or stylized environments requiring dynamic organic mosaics. Compatible with major 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this tileable texture is optimized for seamless rendering and PBR workflows, making it ideal for detailed game assets, VFX scenes, and realistic interior or exterior renditions that demand a natural, artisanal, and vibrant mosaic look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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