This seamless mosaic PBR texture features an irregular arrangement of stone chip-style tiles in a vivid and diverse color palette. The tessellation consists of asymmetrical, fragmented stone pieces with selective use of bright yellows, oranges, purples, deep blues, and greens interspersed among solid deep black chips. The grout lines separating the chips are clean and distinct in bright white, creating strong contrast and emphasizing the scattered, random layout of the stones. Each chip exhibits a smooth, matte finish with subtle gradient shading that simulates mild surface depth but lacks glossiness or reflectivity. The texture's vibrant color combination and non-uniform stone shapes evoke a cheerful, handcrafted Mediterranean or retro styling. It is tileable with perfect seamless repetition, suitable for PBR workflows that demand physically accurate material response when rendered with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This mosaic pattern is ideal for use in creative architectural visualizations such as decorative feature walls, vivid kitchen backsplashes, bathroom accents, or artistic mural surfaces. It can also enhance stylized game environments, product visualization, and VFX scenes requiring colorful, irregular stone mosaics with strong visual energy and personality.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.