Mosaic PBR Texture Featuring Multicolored Stone Chip Wave Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Multicolored Stone Chip Wave Pattern seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-stone-chip-pattern-with-colorful-waves
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D mosaic PBR texture presents an artistic arrangement of cracked stone chip tiles forming smooth, overlapping wave shapes. The texture features varied color zones transitioning from warm shades of terracotta, burnt orange, and muted yellows at the top, through earth-toned greys and greens, down to deep blues and indigos at the base. Each wave-shaped tile area is composed of smaller, irregular stone chip fragments with visible cracks and subtle shading that create a naturalistic fractured appearance. The grout lines are thin but distinct, softly outlining each wave shape to emphasize the textured pattern’s flow and rhythmic layering. The overall finish is matte with subdued surface wear and faint natural stone texture, making the material feel authentic and handcrafted rather than glossy or synthetic. Being fully seamless and tileable, this texture is PBR-ready for realistic rendering in various 3D software—including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits creative architectural visualization projects requiring decorative mosaic surfaces with a painterly quality, such as spa feature walls, Mediterranean-style courtyards, artistic bathroom or kitchen backsplashes, and stylized floor mosaics. Its diverse, expressive color blends and flowing wave patterns create a vibrant and elegant material perfect for stylized or naturalistic scenes where a unique stone chip mosaic look is desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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