This seamless 3D mosaic PBR texture presents an artistic arrangement of cracked stone chip tiles forming smooth, overlapping wave shapes. The texture features varied color zones transitioning from warm shades of terracotta, burnt orange, and muted yellows at the top, through earth-toned greys and greens, down to deep blues and indigos at the base. Each wave-shaped tile area is composed of smaller, irregular stone chip fragments with visible cracks and subtle shading that create a naturalistic fractured appearance. The grout lines are thin but distinct, softly outlining each wave shape to emphasize the textured pattern’s flow and rhythmic layering. The overall finish is matte with subdued surface wear and faint natural stone texture, making the material feel authentic and handcrafted rather than glossy or synthetic. Being fully seamless and tileable, this texture is PBR-ready for realistic rendering in various 3D software—including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits creative architectural visualization projects requiring decorative mosaic surfaces with a painterly quality, such as spa feature walls, Mediterranean-style courtyards, artistic bathroom or kitchen backsplashes, and stylized floor mosaics. Its diverse, expressive color blends and flowing wave patterns create a vibrant and elegant material perfect for stylized or naturalistic scenes where a unique stone chip mosaic look is desired.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.