Texture Info
| ID | mosaic-seamless-pbr-mosaic-texture-with-green-and-yellow-glass-tiles |
| Category | Mosaic |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D mosaic PBR texture displays an artistic arrangement of irregular, elongated diamond-shaped glass tiles. The tiles exhibit a glossy finish with subtle surface variations that simulate handcrafted glass, featuring smooth edges and natural color gradation. The palette blends multiple shades of green, including lime, emerald, forest, and mint, interspersed with lively yellows and soft aqua tones, lending an organic vibrancy to the pattern. Thin, white grout lines tightly separate each tile, creating a dynamic but balanced visual rhythm without strict grid alignment, enhancing the handcrafted mosaic aesthetic. The surface shines gently, capturing light reflections characteristic of polished glass materials, adding depth and realism to the texture. This PBR-ready pattern is fully tileable for flawless repetition in 3D modeling, ideal for architectural visualization, game assets, or artistic environments rendered in Blender, Unreal Engine, Unity, and Cinema 4D. It perfectly suits decorative feature walls, modern bathroom backsplashes, stylish kitchen surfaces, or even poolside embellishments where color interplay and light reflection bring spaces to life. Its unique irregular geometry and fresh color palette create a vivid, nature-inspired look for stylized interiors, spa areas, or Mediterranean-influenced designs, making it a versatile choice for any project requiring vibrant, glossy glass mosaic effects.
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Best Uses for This Texture
- Windows, panels and architectural glazing
- Decorative glass surfaces
- Product visualization and close-up material studies
- Game props and environment details
- Realtime and WebGL transparency previews
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.