Mosaic Texture with Warm Beige Irregular Stone Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic with Warm Beige Irregular Stone Chips seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-warm-beige-stone-chip-mosaic-texture
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR mosaic texture showcases an organic arrangement of irregularly shaped stone chips in a warm beige color palette. Each chip features subtly varied shades ranging from creamy ivory to sandy umber, creating a rich natural variation across the surface. The chips exhibit a slightly rough, matte finish with fine surface granularity that suggests natural stone material. Dark, almost black grout lines of medium thickness separate the chips, emphasizing their irregular geometry and forming an eye-catching network pattern. The layout avoids any rigid grid alignment, instead using a naturalistic broken-piece tessellation that imparts an artisanal quality. This texture is PBR-ready and tileable, ensuring accurate material response and seamless repeats in any 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its earthy warmth and stone-like characteristics make it a perfect fit for architectural visualization of rustic floors, Mediterranean courtyards, decorative wall cladding, garden pathways, and outdoor patio designs. Additionally, its natural look suits stylized environments, gaming assets, and VFX scenes requiring realistic stone mosaics with a handcrafted feel. This mosaic texture balances organic randomness with harmonious earth tones, elevating any project with an authentic yet versatile surface appearance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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