Stone Texture with Natural Moss and Lichen Growth

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Stone with Natural Moss and Lichen Growth seamless PBR texture preview

Texture Info

IDstone-pbr-realistic-stone-texture-with-moss-and-lichen-detailing
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K PBR stone texture offers a highly realistic surface of weathered rock covered with naturally occurring moss and lichen growth. The colors range from muted grays and browns to pale greens and off-whites, showcasing the diversity of organic matter on stone. The texture presents a rough and uneven surface with visible cracks, small bumps, and irregular fragments of lichen spread randomly. The lichen patches vary in size and shape, adding natural variation and a strong sense of age and exposure to outdoor elements. The stone itself has a rugged granular pattern with subtle color shifts in the midtone browns and grays, which together create a textured depth ideal for realistic natural rock surfaces. This texture lacks a clear directional pattern and contains surface imperfections that are typical in nature, making it ideal for use in outdoor environment models in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Note that the texture edges do not tile, making it best suited for large surface applications without visible repetition or for use with blending techniques.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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