This seamless PBR texture depicts a composition of large, irregular cracked stone slabs dispersed over a dusty base soil. Each stone fragment shows detailed surface imperfections such as subtle chips, weathering marks, and fine cracks that emphasize the aged, slightly eroded quality of the material. The stones vary in shape from angular polygons to rounded shards creating a naturally fractured, mosaic-like pattern without obvious repetition, ideal for tiling. The color palette consists of muted beige, tan, gray, and light brown hues that evoke a dry, desert or arid climate ambiance. The stones' surfaces appear matte with a slightly dusty finish, adding realism to outdoor pavements or rugged floorings. This PBR-ready texture includes physically accurate maps for diffuse, roughness, and height, ensuring authentic interaction with lighting in engines like Unreal Engine, Unity, Blender, 3ds Max, and Cinema 4D. Perfect for environment design and game development, this stone slab ground texture is suited for desert courtyards, ancient ruins, dungeon floors, or outdoor paths where cracked, weathered stone is desired. Its seamless and tileable structure guarantees easy application without visible edge seams in large terrains or architectural visualization projects. Use it to add naturally weathered stone detail that blends ambient earth tones with intricate stone fragmentation patterns, enhancing variety and depth in your 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.