Cracked Stone Slab PBR Texture in Neutral Beige Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Slab in Neutral Beige Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-slab-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a composition of large, irregular cracked stone slabs dispersed over a dusty base soil. Each stone fragment shows detailed surface imperfections such as subtle chips, weathering marks, and fine cracks that emphasize the aged, slightly eroded quality of the material. The stones vary in shape from angular polygons to rounded shards creating a naturally fractured, mosaic-like pattern without obvious repetition, ideal for tiling. The color palette consists of muted beige, tan, gray, and light brown hues that evoke a dry, desert or arid climate ambiance. The stones' surfaces appear matte with a slightly dusty finish, adding realism to outdoor pavements or rugged floorings. This PBR-ready texture includes physically accurate maps for diffuse, roughness, and height, ensuring authentic interaction with lighting in engines like Unreal Engine, Unity, Blender, 3ds Max, and Cinema 4D. Perfect for environment design and game development, this stone slab ground texture is suited for desert courtyards, ancient ruins, dungeon floors, or outdoor paths where cracked, weathered stone is desired. Its seamless and tileable structure guarantees easy application without visible edge seams in large terrains or architectural visualization projects. Use it to add naturally weathered stone detail that blends ambient earth tones with intricate stone fragmentation patterns, enhancing variety and depth in your 3D scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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