Weathered Stone Wall PBR Texture with Cracks and Mossy Erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Cracks and Mossy Erosion seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-35
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases a detailed weathered stone wall composed of large, uneven stone blocks. The surface of the stones features various cracks and chips, displaying clear signs of age and erosion. Moss and subtle dirt deposits accumulate in the crevices and along some edges, adding a natural worn effect that enhances realism. The stones display a muted, cool color palette of grays, beige, and light browns with faded patches and some surface roughness. The pattern is structured in roughly rectangular stones tightly fitted in a natural, irregular arrangement, mimicking classic masonry walls found in historical or fantasy settings. Its seamless tileability ensures that it can be repeated infinitely without visible borders, making it ideal for creating expansive stone walls or facades in 3D environments. This texture is fully PBR-ready, providing accurate physical properties and shading for realistic rendering in modern 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits projects ranging from medieval castles, dungeons, or fantasy structures to architectural visualizations demanding a weathered stone material with natural wear and moss details. The organic cracks, surface roughness, and layered weathering contribute to a unique aesthetic, making it perfect for artists and developers seeking authentic aged stone wall textures in their work.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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