This seamless PBR stone texture showcases a close-up view of weathered cliff rock characterized by natural erosion and organic lichen patterns. The rock surface presents varying shades of grey, black, and subtle earthy browns, enhanced by scattered pale, mottled lichen patches adding fine detail and visual interest. Cracks and fissures run sporadically through the stone, emphasizing its aged and rugged nature. The surface finish is rough and matte with natural dirt and discoloration typical of long exposure to outdoor elements. The pattern is naturally irregular without any obvious tiling, perfectly suited for seamless repetition in 3D environments. This texture is PBR-ready, supporting realistic rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its rugged, natural look makes it perfect for use in mountainous cliff faces, rocky caves, dungeon walls, or weather-exposed outdoor grounds. Environment artists and game developers will appreciate its high realism and flexibility for creating immersive, weathered stone surfaces. This texture excels in detailed, natural outdoor terrains and fantasy settings that require worn, mossy, or lichen-covered rock surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.