Weathered Cliff Rock Texture Featuring Natural Lichen and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Cliff Rock Featuring Natural Lichen and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-cliff-rock-texture-with-lichen-details
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR stone texture showcases a close-up view of weathered cliff rock characterized by natural erosion and organic lichen patterns. The rock surface presents varying shades of grey, black, and subtle earthy browns, enhanced by scattered pale, mottled lichen patches adding fine detail and visual interest. Cracks and fissures run sporadically through the stone, emphasizing its aged and rugged nature. The surface finish is rough and matte with natural dirt and discoloration typical of long exposure to outdoor elements. The pattern is naturally irregular without any obvious tiling, perfectly suited for seamless repetition in 3D environments. This texture is PBR-ready, supporting realistic rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its rugged, natural look makes it perfect for use in mountainous cliff faces, rocky caves, dungeon walls, or weather-exposed outdoor grounds. Environment artists and game developers will appreciate its high realism and flexibility for creating immersive, weathered stone surfaces. This texture excels in detailed, natural outdoor terrains and fantasy settings that require worn, mossy, or lichen-covered rock surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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