Cracked Dark Stone Ground Seamless Texture with Weathered Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dark Stone Ground with Weathered Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dark-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases a detailed cracked stone ground composed of irregular dark gray stone slabs. The stones feature natural erosion patterns, subtle surface roughness, and a variety of weathering effects including fine cracks, light chips, and worn edges typical of aged rock. Light patches of earthy brown and rusty orange streaks lend a natural oxidized appearance, while the deep crevices between stones reveal gritty soil mixed with fine gravel, enhancing the realism. Surface details include faint stratified layering and slight surface noise, simulating real geological wear and tear, while the stones exhibit a mostly matte finish with occasional slight dustiness, emphasizing their natural outdoor exposure. This tileable texture is perfectly suited for rugged mountain paths, cliff floors, rocky caves, and fantasy terrain scenes requiring realistic ground coverage. Its seamless nature ensures easy application in 3D modeling workflows across popular software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to add lifelike ruggedness and complexity to environment designs, architectural visualizations, or game levels demanding authentic cracked stone ground materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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