Weathered Stone Wall PBR Texture with Moss and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Moss and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-with-moss-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a weathered stone wall composed of large, irregularly shaped blocks. Each stone exhibits natural erosions with visible surface cracks and chips that emphasize the aged and rugged character of the wall. The stones vary in subtle gray and brown tones with hints of earthy rust, giving an authentic, worn look. Scattered green moss and small patches of leafy plants grow between the cracks and along the edges, adding a vibrant, natural contrast to the hard stone surfaces. The stone blocks are unevenly stacked, creating a realistic, imperfect masonry pattern that enhances the texture’s suitability for medieval or fantasy-themed environments. The surface finish is mostly rough and matte, with organic dirt and lichen speckles spreading unevenly across the stones. Designed as a perfectly tileable and PBR-ready texture, it integrates smoothly into 3D workflows for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it ideal for environment design, game development, architectural visualization, and VFX. This texture fits perfectly in scenes portraying ancient ruins, castles, dungeon walls, and nature-reclaimed stone paths or structures. Its detailed layering of natural wear, moss growth, and realistic stone detail ensures a highly immersive and visually rich surface for any project requiring an authentic weathered stone wall aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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