This highly detailed seamless PBR texture showcases a natural volcanic basalt rock formation characterized by large, irregularly shaped stones. Each rock exhibits distinct crack patterns running across their rough matte surfaces, reflecting natural weathering and intense heat exposure. The stones have a dark charcoal to steel blue-grey color palette, with subtle warm brownish highlights hinting at charred edges. Between the rocks lie fine, cracked soil crevices resembling dried and scorched earth, adding rich visual contrast and enhancing the rugged volcanic aesthetic. This texture’s meticulous pore and fissure details emphasize the material’s coarse, brittle nature. Perfectly tileable and optimized for PBR workflows, this texture can be seamlessly applied in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It fits exceptionally well for rocky ground in volcanic landscapes, post-eruption fields, dungeon floors with burnt sections, and moody fantasy environments requiring a realistic charred rock look. Environment artists and 3D modelers will appreciate its ability to convey harsh, weathered volcanic stone with natural cracks and uneven surfaces, ideal for creating immersive outdoor terrains or dramatic volcanic cave interiors. The combination of cracked basalt rocks and scorched earth makes this texture unique for projects demanding a raw volcanic feel with intricate surface imperfections and natural patterns.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.