moss-covered stone cobblestone PBR texture with natural cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Moss-Covered Stone Cobblestone With Natural Cracks seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-mossy-stone-cobblestone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D texture showcases a detailed stone cobblestone surface, each block featuring irregular shapes and natural-sized cracks that emphasize wear and aging. The stones have a slightly rough, matte finish with subtle light reflections highlighting their weathered surfaces. A key visual element is the vibrant green moss and sparse plant growth nestled deep within the seams and crevices, adding organic diversity and a realistic, natural touch. Color tones are predominantly cool grays with warm sunlight accents that bring out the texture of the stones, while the moss introduces a fresh contrast with its bright green hues. The pattern is tileable and carefully crafted to repeat without noticeable joins, making it perfect for 3D environments. This PBR-ready texture is suitable for use in game development, architectural visualization, and environment design within engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works exceptionally well for medieval streets, forest paths, dungeon floors, and fantasy terrain settings requiring a natural yet detailed stone walking surface embedded with flora elements, enhancing immersion with realism and atmospheric storytelling potential.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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