Metallic Black Stone Rock PBR Texture with Geometric Pyramid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Metallic Black Stone Rock with Geometric Pyramid Pattern seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-metallic-black-stone-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture displays a striking geometric pattern formed by closely packed pyramid-shaped black stones. Each stone exhibits rough, cracked surfaces with sharp edges and natural erosion details. The dark, almost volcanic base color is accentuated by reflective, metallic gold flecks that scatter irregularly across the rock faces, giving an impression of embedded mineral veins or worn gilding. The texture’s intricate relief and varied depth make it ideal for creating visually rich surfaces that mix natural rock roughness with an artistic, stylized metallic sheen. Designed as tileable and PBR-ready, this texture integrates perfectly into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is well suited for sci-fi or fantasy game environments, futuristic architectural elements, decorative dungeon walls, or alien terrain surfaces where a highly detailed, angular stone material with metallic highlights is desired. The combination of natural wear patterns and sophisticated metallic reflections provides a unique balance between gritty realism and imaginative design, enhancing any scene needing complex stonework with a modern edge.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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