This seamless 3D PBR texture showcases a weathered rocky cliff wall with distinctive stratified layers resembling shale or sedimentary stone slabs. The stones appear naturally fractured, forming irregular but broad flat plates with fine, delicate cracks weaving throughout. The surface reveals a rough, grainy finish with softened edges that suggest prolonged erosion and natural wear. The color palette includes an earth-toned mix of muted beige, light tan, and cool gray hues that enhance the organic realism of the rock face. Subtle tonal variations and shadows emphasize the depth between rock layers, adding dimensionality and tactile detail to the texture. This tileable material is PBR-ready, accurately representing the physical properties of stone with realistic roughness and normal details, making it perfect for high-quality 3D modeling, architectural visualizations, and game development. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits environments like rugged mountain cliffs, natural cave interiors, or rocky outdoor terrains requiring natural stone surfaces. Its worn and weathered character makes it especially valuable for adding authenticity to realistic or fantasy scenes involving geological rock formations and weather-beaten stone walls.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.