Cracked Stone Pavement PBR Texture with Earthy Tones and Moss Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Pavement with Earthy Tones and Moss Details Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-pavement-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D stone pavement PBR texture showcases large, unevenly shaped stone blocks characterized by prominent surface cracks and weathered edges. Each stone presents a rough, natural stone finish with mixed smooth and grainy surfaces, interspersed with subtle erosion details. The color palette leans into warm earthy tones—dusty beiges and browns with occasional darker, weathered patches that enhance the aged appearance. Small green moss patches and grass tufts sporadically appear between the stone crevices, adding organic variability and depth to the surface. The stones are set tightly with visible dirt and soil filling gaps, emphasizing an outdoor pavement or pathway style typically found in medieval or rustic environments. This texture is tileable and fully PBR-ready, supporting detailed normal maps, roughness, and height variations to provide realistic lighting responses in rendering engines. It is perfectly suited for use in 3D modeling, game development, architectural visualization, VFX, and environment design workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The rich detail and natural imperfections make it a great fit for historical scenes, outdoor plazas, dungeon floors, fantasy villages, and weathered urban landscapes requiring realistic stone ground surfaces. Its organic cracked pattern and mossy highlights ensure visual interest and authenticity in any project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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