This seamless PBR texture showcases a carefully crafted stone pavement composed of irregular yet aligned flat stone slabs with distinct weathered surfaces. Each stone features subtle erosion marks, cracks, and chips, adding to the authenticity and aged appearance of the texture. Rich green moss blankets the edges and fills the crevices between stones, complemented by small tufts of grass that sporadically sprout through the gaps. The coloration ranges from cool grey to earthy brown, enhanced by soft, natural light reflections that highlight roughness and worn areas. The texture balances a natural weather-worn stone look with vibrant green vegetation growth, making it highly suitable for outdoor scenes depicting garden walks, medieval courtyards, or ancient pavements. Fully tileable and PBR-ready, this texture seamlessly integrates into 3D workflows within software like Blender, Unreal Engine, Unity, and 3ds Max. It perfectly fits projects requiring realistic stone flooring or pathways with organic aging and moss growth details, suitable for environment design, architectural visualization, game development, and VFX production. The moss and grass elements give an organic feel to the surface, enhancing the immersion factors of any realistic or stylized 3D scene.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.