Mossy Stone Pavement PBR Texture with Weathered Green Growth

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mossy Stone Pavement with Weathered Green Growth Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-stone-pavement-texture-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a carefully crafted stone pavement composed of irregular yet aligned flat stone slabs with distinct weathered surfaces. Each stone features subtle erosion marks, cracks, and chips, adding to the authenticity and aged appearance of the texture. Rich green moss blankets the edges and fills the crevices between stones, complemented by small tufts of grass that sporadically sprout through the gaps. The coloration ranges from cool grey to earthy brown, enhanced by soft, natural light reflections that highlight roughness and worn areas. The texture balances a natural weather-worn stone look with vibrant green vegetation growth, making it highly suitable for outdoor scenes depicting garden walks, medieval courtyards, or ancient pavements. Fully tileable and PBR-ready, this texture seamlessly integrates into 3D workflows within software like Blender, Unreal Engine, Unity, and 3ds Max. It perfectly fits projects requiring realistic stone flooring or pathways with organic aging and moss growth details, suitable for environment design, architectural visualization, game development, and VFX production. The moss and grass elements give an organic feel to the surface, enhancing the immersion factors of any realistic or stylized 3D scene.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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