Slate Rock Cliff Wall PBR Texture with Cracks and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Rock Cliff Wall with Cracks and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-slate-rock-cliff-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture represents a richly detailed slate rock cliff wall surface, characterized by interlocking, angular rock slabs that create a natural, fractured pattern. The texture showcases a layered formation with subtle stratification, where individual stone plates overlap and form deep fissures. Fine cracks run across the rocks, adding geological authenticity and depth. The surface has a rough, slightly matte finish, featuring weathering details that suggest gradual erosion over time. The coloration is predominantly cool grey with warm, earthy brown and rusty orange highlights that emphasize the stone's mineral variation and weathered patches. Vein-like white streaks cut across some slabs, enhancing the natural stone complexity. This texture is flawless for covering large cliff faces, rocky caves, or rugged outdoor terrain in realistic or stylized 3D projects. As a PBR-ready, tileable texture, it integrates seamlessly into workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique fractured rock pattern makes it ideal for geological visualizations, game environments featuring mountainous or cavernous landscapes, and architectural renderings depicting natural stone formations. The high level of detail in surface roughness and color variation ensures convincing close-up shots and expansive environmental backgrounds.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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