This seamless PBR texture showcases a weathered stone wall composed of large, uneven stones tightly fitted together with deep, dark cracks filling the gaps. The stones exhibit a rough, coarse surface with visible signs of erosion, featuring subtle chips and surface cracks that add realism and detail. Coloration is predominantly cool gray with hints of beige and muted browns lending a naturally aged appearance. Dust and dirt accumulation subtly soften some edges, enhancing the weathered effect without noticeable moss or lichens, emphasizing dry conditions. The texture is tileable and PBR-ready, perfectly suited for realistic 3D modeling workflows that require authentic stone wall surfaces. Use this detailed texture in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects to create convincing medieval dungeon walls, castle fortifications, rugged cliffs, or ruined stone structures in games, architectural visualizations, and VFX. Its natural cracked pattern and color variations make it a versatile asset for scenes demanding aged and robust stonework with enduring character.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.