Seamless Weathered Limestone Rock Wall 3D PBR Texture with Detailed Cracks and Erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Limestone Rock Wall with Detailed Cracks and Erosion seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-weathered-limestone-rock-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture portrays a weathered limestone rock wall constructed of irregular, roughly shaped stones fitted closely together with visible mortar gaps. The stones feature a matte surface with pronounced roughness, exhibiting natural erosion patterns, subtle chips, and fine cracks. Coloration is primarily light grey and off-white, accented by brownish speckles and weather-based dirt deposits that add realism and depth. The pattern arrangement is naturally random without obvious tiling, enhancing its authenticity for usage in 3D environments. As a tileable, PBR-ready texture, it is perfectly suited for enhancing 3D models and scenes in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its detailed portrayal of aged limestone is ideal for medieval or fantasy dungeon walls, rustic architectural facades, outdoor cliff faces, or rocky terrain pathways. This texture delivers a high degree of realism for artists aiming to recreate natural weathered stone settings in games, films, or product renders without repetitive patterns disrupting visual immersion.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.