Weathered Slate Rock Wall PBR Texture with Deep Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Slate Rock Wall with Deep Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-slate-rock-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a weathered slate rock surface composed of large, irregular slabs with pronounced deep cracks and fissures. The texture reflects a rugged and naturalistic stone wall often found in mountainous cliffs or rocky cave interiors. The slate plates display a distinctive rough and matte finish with subtle erosion effects evident on the jagged edges and surfaces. Dark to medium cool gray tones dominate the palette, punctuated with minor light gray streaks and scattered patches of dusty ochre and beige that suggest mineral deposits or surface wear. Fine surface detail includes shallow chips, scratches, and subtle grain patterns contributing to a convincingly aged rock face appearance. The cracks between slabs are deep and shadowed, enhancing the perception of dimensionality and structure. Thanks to its tileable design and full PBR-compliance, this texture integrates seamlessly into workflows for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is particularly suited for realistic outdoor environments, dungeon walls, cave interiors, or cliff faces in both fantasy and grounded scenes. The natural random stone layout avoids obvious repeating patterns, making it perfect for large-scale rockface depictions or close-up renderings requiring fine tactile detail. This stone surface offers artists and developers a high-quality resource to add authentic slate rock surfaces with natural erosion and stratification effects to their projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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