This high-quality seamless PBR texture features a sophisticated wave pattern formed by turning white ceramic tiles, crafted to simulate a smooth yet dynamic surface ideal for architectural visualization and interior design projects. The base material is a fine-grained ceramic substrate, enhanced with mineral-based binders that ensure durability and cohesion. The tiles exhibit a subtle variation in surface porosity, lending an authentic tactile feel that is captured precisely in the material’s roughness and ambient occlusion channels. The surface finish presents a lightly polished sheen, reflecting soft highlights that emphasize the flowing wave motif while maintaining a predominantly matte appearance.
The texture’s composition includes carefully balanced pigments to achieve a clean, consistent white tone across the tiles, with slight natural imperfections that add realism without compromising the uniformity of the pattern. The wave formation is modeled through subtle height and displacement variations, effectively represented in the PBR height channel to enhance depth perception when applied in 3D environments. The normal map captures the gentle undulations and tile edges, while the metallic channel remains minimal, reflecting the non-metallic ceramic nature of the surface. This texture’s ambient occlusion map accentuates the crevices between tiles, adding depth and contrast to the wave pattern.
Rendered at an impressive 8K resolution, this texture is optimized for seamless tiling and is fully compatible with leading 3D engines such as Blender, Unreal Engine, and Unity. Its high resolution allows for detailed close-up views without loss of quality, making it an excellent choice for realistic architectural renders and game environments. When using this texture, adjusting the UV scale to maintain the natural size of the tiles is recommended, along with fine-tuning the roughness settings to either amplify the polished highlights or achieve a more subdued matte finish depending on lighting conditions and artistic intent.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.