This high-resolution 4K PBR texture showcases a cracked, dry paint surface with distinct holes revealing vibrant patches of red, blue, and yellow beneath a white topcoat. The cracked paint is characterized by deep jagged fractures radiating around circular and irregular holes, with several pieces chipped upwards, exposing the layered colors below. Bright paint splatters in matching colors scatter around the holes, adding a dynamic, artistic feel. The surface suggests a brittle, aged paint finish with a rough, worn look, combining clean white regions with vivid primary colors and intricate crack networks. The pattern follows no strict direction but presents broken, web-like cracks encircling the holes, highlighting damage and decay with a colorful twist. Fully seamless and tileable, this PBR-ready texture is designed for realistic rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits 3D modeling, game environment creation, architectural visualization, and VFX where a bright yet damaged, street-art or weathered wall appearance is required—perfect for urban decay scenes, modern industrial settings, or edgy background surfaces in product renders and virtual sets. The playful contrast of shattered paint and bold splashes makes this texture unique within cracked & holes categories, delivering vibrant visual interest alongside detailed surface complexity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.