cracked paint PBR texture featuring vibrant red, blue, and yellow holes with splattered d…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint Featuring Vibrant Red, Blue, And Yellow Holes With Splatt… seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-colorful-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture showcases a cracked, dry paint surface with distinct holes revealing vibrant patches of red, blue, and yellow beneath a white topcoat. The cracked paint is characterized by deep jagged fractures radiating around circular and irregular holes, with several pieces chipped upwards, exposing the layered colors below. Bright paint splatters in matching colors scatter around the holes, adding a dynamic, artistic feel. The surface suggests a brittle, aged paint finish with a rough, worn look, combining clean white regions with vivid primary colors and intricate crack networks. The pattern follows no strict direction but presents broken, web-like cracks encircling the holes, highlighting damage and decay with a colorful twist. Fully seamless and tileable, this PBR-ready texture is designed for realistic rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits 3D modeling, game environment creation, architectural visualization, and VFX where a bright yet damaged, street-art or weathered wall appearance is required—perfect for urban decay scenes, modern industrial settings, or edgy background surfaces in product renders and virtual sets. The playful contrast of shattered paint and bold splashes makes this texture unique within cracked & holes categories, delivering vibrant visual interest alongside detailed surface complexity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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