This seamless 3D texture in 8K resolution captures the intricate details of fire sparks and fine fire spark dust scattered across a charred wood surface. The base substrate is natural wood transformed through intense burning which creates a porous cracked bark layered with dark soot and ash residues. The charred wood exhibits a rough weathered finish with micro-cracks and fissures that emphasize the natural grain orientation disrupted by fire damage. This organic composition is further enriched by sporadic glowing embers and subtle smoke wisps that add a dynamic firelight reflection enhancing the overall fiery ambiance. The texture’s high level of detail preserves the authenticity of burnt wood surfaces making it ideal for photorealistic 3D visualizations.
In terms of PBR channels the BaseColor/Albedo map reveals the rich dark browns and blackened char tones contrasted by bright orange sparks and dust particles. The Normal map accurately conveys the depth of the crackled bark and the uneven surface topography of the burnt wood while the Roughness channel highlights the mix of matte soot-covered areas and the smoother glowing ember spots. The Metallic channel is minimal to none reflecting the organic nature of the surface while Ambient Occlusion emphasizes the shadows within the cracks and crevices. The Height/Displacement map further accentuates the rugged texture and layered char allowing for realistic parallax effects when applied in modern rendering engines.
This 8K fire sparks on charred wood texture is fully seamless ensuring it tiles naturally without visible seams or repetition artifacts and features subtle micro-variation to maintain realism across large surfaces. It is Blender Unreal Engine and Unity ready offering flexible integration for diverse projects requiring detailed fire effects on burnt wood materials. For optimal results adjusting the UV scale to closely match the natural grain size and tuning the roughness to emphasize the contrast between the dry charred bark and glowing embers is recommended. This approach will enhance visual fidelity and realism in any 3D scene or real-time environment.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.