Gray Tiles Large

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Gray Tiles Large seamless PBR texture preview

Texture Info

IDlarge-grey-tiles-grey-tiles-large-uneven-weathered-damaged
CategoryFlooring
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This large grey tiles texture showcases a physically based rendering (PBR) material designed to replicate the subtle complexity of man-made ceramic or stone tiles commonly used in outdoor flooring. The base substrate resembles a mineral-rich ceramic composite combining fine aggregates with a durable binder that imparts structural integrity and slight porosity. This composition results in a weathered and uneven surface reflecting years of exposure to outdoor elements dirt accumulation and moderate damage such as chips or abrasion. The surface finish is matte with a gently rough texture highlighting the natural variations in tile wear while the colorants consist primarily of neutral grey oxide pigments that give the material its distinctive muted tone without overwhelming uniformity.

All these material qualities are carefully captured in the PBR channels to enhance realism and versatility across digital content creation pipelines. The Albedo (BaseColor) map accurately reproduces the subtle grey hues and dirt patinas maintaining a balanced chromatic range suitable for various lighting conditions. The Normal map encodes the uneven surface topology including minor cracks and weathered tile edges contributing to realistic light interaction. Roughness data emphasizes the matte slightly abrasive texture avoiding unwanted glossiness while reflecting environmental wear. Ambient Occlusion enhances the perception of depth in crevices and tile joints and the Height map supports fine parallax and displacement effects to simulate real surface relief. The Metallic channel is minimal consistent with the non-metallic ceramic nature of the tiles.

Provided in high-resolution 4K with an optional 8K upgrade this seamless 3D texture is optimized for modern workflows in Blender Unreal Engine and Unity ensuring consistent shading and reliable results without manual tweaking. The material’s tileability and physically based properties make it ideal for large-scale floor surfaces outdoor architectural visualization and game environments requiring naturalistic weathered grey tiles. For best practical results adjusting the UV scale to match real-world tile dimensions and fine-tuning the roughness map can enhance the perception of wear and surface detail while utilizing the Height map enables convincing parallax effects in real-time engines.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.