This seamless 3D texture showcases a high-quality semi gloss finish on a mustard yellow ABS plastic surface designed specifically to replicate a woven effect reminiscent of fabric. The base material ABS plastic is a durable polymer known for its impact resistance and smooth finish making it an ideal substrate for furniture applications where both aesthetics and longevity are essential. The woven pattern is created through fine grain orientation that mimics textile fibers interlaced in a tight weave providing a tactile and visual depth that enhances realism. The surface is coated with a semi gloss layer that introduces a subtle shine balancing reflectivity and softness while emphasizing the warmth and vibrancy of the mustard yellow pigment. This colorant is carefully integrated as a stable dye within the polymer matrix ensuring consistent hue and resistance to fading or discoloration over time.
In terms of PBR channels the BaseColor (Albedo) map accurately portrays the rich mustard yellow coloration combined with the intricate woven pattern. The Normal map simulates the fine texture of the interlaced fibers adding realistic surface detail and depth without increasing polygon count. The Roughness map is calibrated to reflect the semi gloss finish providing moderate specularity that captures light softly and naturally. The Metallic channel remains minimal reflecting the polymer’s non-metallic nature while the Ambient Occlusion map enhances shadowing within the weave pattern adding dimensionality. The Height or Displacement map subtly elevates the woven texture’s surface relief further contributing to photorealism in close-up renders. This texture is provided in an 8K resolution ensuring exceptional detail and clarity suitable for high-end rendering workflows.
Engineered for seamless tiling this PBR texture is fully optimized and ready for use in Blender Unreal Engine and Unity. Its clean scratch-resistant surface finish simulates a factory-new appearance that is perfect for professional 3D visualizations and furniture design projects requiring a sophisticated blend of classic textile aesthetics with modern plastic material properties. For optimal results it is recommended to adjust the UV scale to match the expected weave size on the model and fine-tune the roughness parameter to control the semi gloss intensity based on lighting conditions and desired reflectivity. This approach helps maintain a balanced authentic look across various rendering environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.