Stones Sandstone Old - Sandstone Old Weathered Weathered Rough Uneven

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Stones Sandstone Old - Sandstone Old Weathered Weathered Rough Uneven seamless PBR texture preview

Texture Info

IDmedieval-blocks-02-stones-sandstone-old-weathered-rough-uneven
CategoryRock
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless PBR 3D texture showcases the distinctive character of old sandstone stones meticulously capturing the natural roughness and uneven surface typical of weathered medieval blocks 02. The base substrate consists of sedimentary rock primarily composed of quartz and feldspar minerals bonded through natural cementing agents that create an organic yet durable stone material. Over time exposure to outdoor elements leads to a porous structure with dirt accumulation and surface erosion producing a visibly aged and man-made wall effect. The texture’s surface finish reflects a naturally worn slightly roughened patina with subtle variations in color saturation due to oxide layers and embedded pigments enhancing authenticity. These details translate into the PBR maps with a finely balanced albedo channel highlighting warm earthy tones; a normal map that defines the uneven grains and surface imperfections; and a roughness map that accurately conveys the tactile contrast between smoother weathered patches and rough gritty areas.

Included in this high-quality texture set are the essential PBR maps—albedo normal roughness ambient occlusion (AO) and height—to ensure physically based rendering accuracy across multiple platforms. The height map delivers reliable depth information ideal for displacement or parallax effects enhancing the perception of the rough chiseled stone surface without requiring manual tweaking. The ambient occlusion map subtly accentuates crevices and joints reinforcing the material’s dimensionality under varied lighting conditions. The metallic channel is appropriately set to zero reflecting the non-metallic nature of sandstone which maintains consistent shading and realism in both real-time engines like Unreal Engine and Unity as well as offline renderers. The texture is provided in both 4K resolution with an optional 8K upgrade for high-end use cases ensuring detailed fidelity and optimized performance across DCCs and game engines.

Optimized for modern pipelines this seamless tileable sandstone texture integrates effortlessly within Blender workflows using the metal/roughness workflow calibration to guarantee consistent shading and realistic results. When applying this texture consider adjusting the UV scale to maintain the natural grain size of the medieval blocks 02 preventing repetitive patterns and preserving the weathered man-made appearance. Slightly tuning the roughness map can help tailor the surface finish from moderately polished to heavily rough adapting to various environmental settings such as outdoor rock walls or dirty stone facades. This texture is available in both PNG and EXR formats providing maximum flexibility for artists and developers aiming to achieve authentic balanced detail and performance in their projects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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