Seaside Rock - Rock Coastal Rough Weathered Seaside

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Seaside Rock - Rock Coastal Rough Weathered Seaside seamless PBR texture preview

Texture Info

IDseaside-rock-rough-weathered-seaside-rock-face-rock-coastal
CategoryRock
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless PBR 3D texture captures the intricate details of a weathered seaside rock featuring a solid rock substrate composed primarily of mineral-rich stone typical to coastal landscapes. The surface exhibits natural porosity and erosion from constant exposure to rough coastal elements such as wind salt spray and tidal action. This results in a textured rock face with a balanced combination of fine grain orientation and rough uneven weathering. The material’s composition includes subtle oxide layers and mineral pigments that create natural color variations reflected precisely in the albedo channel. The normal map enhances the perception of rugged surface irregularities and small crevices while the roughness channel replicates the varied tactile qualities of the rock’s finish—from matte weather-beaten cliff faces to smoother water-polished edges along the shore.

The texture set includes high-resolution 4K maps with an optional 8K upgrade optimized for physically based rendering workflows in modern pipelines. Included are albedo normal roughness ambient occlusion and height maps all provided in both PNG and EXR formats. These maps work harmoniously to deliver consistent shading and realistic surface interaction across all major DCC tools and game engines such as Blender Unreal Engine and Unity. The metalness channel is intentionally set for a non-metallic material emphasizing the stone’s natural composition without artificial reflectivity. Ambient occlusion and height maps further enhance depth and shadowing supporting both real-time and offline renderers with minimal manual tweaking required.

Designed for tileable use this seaside rock texture supports seamless repetition across large coastal or cliffside environments maintaining detail and performance balance in both game and cinematic projects. For optimal results it is recommended to adjust UV scaling carefully to avoid visible pattern repetition and to fine-tune roughness values to match specific lighting conditions emphasizing the interplay between wet and dry rock surfaces. The height map can be employed for subtle parallax effects adding an extra layer of realism to rocky shorelines and rugged cliffs within any natural coastal landscape scene.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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