This seamless 3D PBR 8K texture faithfully represents onyx stone characterized by distinctive striations and a rough, natural surface. Onyx, a sedimentary form of chalcedony, exhibits layered mineral veins and coarse grain formations that create an organic, raw appearance. The texture’s base material mimics this geological substrate, with alternating bands of translucent and opaque layers, capturing the mineral’s laminated structure. These striations reflect the slow deposition of silica-rich solutions, resulting in a natural pattern that balances smooth and coarse elements, conveying the stone’s earthy tones from deep browns to muted creams.
The material composition is detailed through a complex interplay of micro-aggregates and mineral inclusions, which contribute to the texture’s subtle porosity and slight weathering effects. The surface finish is intentionally rough and unpolished, emphasizing the natural rawness of onyx rather than a glossy or polished sheen. This roughness translates into the PBR roughness channel, providing realistic light scattering and matte reflections. The normal and height maps expertly capture the fine undulations and sedimentary layering, adding depth and tactile variation. Ambient occlusion enhances the perception of crevices and mineral veins, while the metallic channel remains near zero, reflecting onyx’s non-metallic, earthy nature.
Color information is embedded in the BaseColor (Albedo) map, showcasing the stone’s warm, earthy palette with subtle gradient shifts and mineral vein highlights. The texture’s fine detail and high resolution at 8K ensure exceptional clarity and realism, making it suitable for high-end rendering workflows. It is optimized for seamless tiling, allowing for continuous surfaces without visible repetition. This makes the texture highly compatible with major 3D engines such as Blender, Unreal Engine, and Unity, supporting physically based rendering pipelines and facilitating realistic material setups.
When applying this texture, it is advisable to adjust the UV scale to maintain the natural size and spacing of the onyx striations, avoiding distortion that could break the continuity of the sedimentary layers. Additionally, fine-tuning roughness values can help simulate varying weathering conditions, from freshly quarried stone to lightly eroded surfaces. For enhanced realism, blending the height map with parallax or normal maps can produce convincing depth effects, especially on large-scale architectural or environmental models where tactile surface detail is critical.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.