This seamless 3D texture presents a detailed representation of green onyx, a natural stone renowned for its layered mineral formations and delicate striations. The base material is primarily composed of calcite and quartz crystals, which form translucent layers that create depth within the stone. These layers manifest as smooth, laminated bands of varying green hues, interspersed with subtle mineral veins and natural fissures. The texture’s geometry mimics the veined, laminated form of onyx, characterized by fine linear striations that run parallel to the layers, adding a realistic structural complexity. The surface finish is highly polished, reflecting the natural shine typical of cut and polished onyx slabs, which enhances the stone’s translucency and crystal structure visibility beneath the smooth exterior.
In terms of physical composition, this green onyx texture exhibits low porosity, consistent with natural onyx’s dense crystalline structure, which contributes to its reflective and slightly translucent properties. The substrate layers correspond to the BaseColor (Albedo) channel, capturing the rich green pigments and subtle color variations resulting from mineral impurities and natural pigmentation in the stone. The Normal map encodes the fine surface irregularities, including the smooth undulations and layered striations, providing a tactile sense of the stone’s laminated formation. Roughness values are calibrated to reflect a polished surface, balancing the natural shine and slight matte areas where mineral veins intersect. The Metallic channel remains minimal, as onyx is a non-metallic stone, while Ambient Occlusion emphasizes the depth within the layered striations and fissures. Height and Displacement maps detail the subtle elevation changes across the surface, enhancing the perception of the layered crystal structure when rendered.
Rendered at an 8K resolution, this texture offers exceptional detail and allows for close-up inspection without loss of fidelity, making it ideal for high-end photorealistic applications. It is fully optimized for use in Blender, Unreal Engine, and Unity, supporting PBR workflows that accurately simulate light interaction with the stone’s translucent and reflective qualities. The seamless design ensures that this texture can be tiled over large surfaces without visible repetition, maintaining a natural and continuous appearance suitable for architectural visualizations, interior design elements, and digital art projects involving natural stone materials.
For practical use, it is recommended to adjust the UV scale carefully to match the natural size of onyx veining in the scene, preventing unnaturally large or small patterns. Additionally, fine-tuning the roughness channel can help replicate varying polish levels, from a high-gloss showroom finish to a more subdued satin surface. When integrating this texture, blending height and normal maps can enhance the perception of depth and layered complexity, especially in close-up renders, contributing to a more immersive and tactile material experience.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.