Onyx Grain With Onyx Polished Finish And Smooth Glossy Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Onyx Grain With Onyx Polished Finish And Smooth Glossy Veins seamless PBR texture preview

Texture Info

IDseamless-3d-texture-pbr-8k-onyx-grain-with-onyx-polished-finish-and-smooth-glossy-veins
CategoryOnyx
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 3D PBR 8K texture showcases the intricate grain of natural onyx, characterized by its polished finish and smooth, glossy mineral veins. Onyx is a banded form of chalcedony, composed primarily of fine quartz crystals aligned in parallel layers. The texture captures this crystalline structure, featuring translucent layers with subtle variations in opacity and color depth, which contributes to its distinctive natural shine. The grain pattern reveals elongated, flowing veins that run smoothly across the surface, creating an organic, veined geometric form. This veined pattern accentuates the stone’s depth, highlighting the contrast between the translucent base and the glossy, reflective mineral veins.

From a materials perspective, the substrate of this texture simulates the dense microcrystalline quartz typical of onyx, providing a solid and slightly translucent base. The polished finish is represented by a low roughness value, resulting in a smooth, reflective surface that effectively mimics the natural gloss of real onyx. The veins appear as embedded mineral inclusions with slightly varying roughness and reflectivity, emphasizing their smooth, glossy nature. This texture’s BaseColor (Albedo) map accurately reproduces the warm, creamy tones and subtle banding of onyx grain. The Normal map enhances surface detail by simulating fine undulations and the subtle elevation differences between the veins and surrounding stone. The Roughness map defines the high glossiness of the polished finish, while the Ambient Occlusion map adds soft shadowing in the recessed grain areas, enhancing depth perception. The Height (Displacement) map captures the delicate surface relief, allowing for realistic parallax effects without harsh transitions. The Metallic channel remains neutral, as onyx is a non-metallic mineral.

Designed for high-fidelity applications, this texture is fully optimized for use in Blender, Unreal Engine, and Unity, supporting seamless tiling and high-resolution detail up to 8K. The ultra-high resolution enables close-up renders without loss of detail, making it ideal for architectural visualizations, product renders, or any project requiring authentic natural stone surfaces with rich visual depth. The seamless nature ensures continuity across large surfaces without visible repetition or seams, preserving realism.

For best results when using this onyx texture, it is recommended to carefully adjust the UV scale to maintain the natural proportion of the veining pattern relative to your model’s size. Additionally, fine-tuning the roughness parameter can help balance the glossy veins against the slightly more matte areas of the base grain, adding realism. When employed with height or parallax mapping, subtle blending with the normal map can enhance the illusion of depth and surface complexity without causing artifacts, especially in interactive real-time environments.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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