Tactile Plate With Raised Circles On Matte Metal Sheet

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Tactile Plate With Raised Circles On Matte Metal Sheet seamless PBR texture preview

Texture Info

IDseamless-3d-texture-pbr-8k-tactile-plate-with-raised-circles-on-matte-metal-sheet
CategoryTactile Plate
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 3D PBR texture showcases a high-resolution 8K tactile plate composed of matte metal with uniformly raised circular patterns. The base material is a steel-gray metal sheet characterized by a subtle industrial wear appearance featuring fine surface grit and slight oxidation that simulate realistic aging and weathering effects. The metal substrate’s grain orientation is subtly indicated through faint linear brushing beneath the raised circles enhancing the natural roughness and tactile quality. This texture’s surface finish is matte effectively minimizing glare while preserving the nuanced interplay between light and shadow on the metal’s micro-roughness. Pigments and oxide layers contribute to the distinctive steel gray coloration providing a balanced metallic reflectance that suits industrial and commercial environments requiring durable anti-skid surfaces.

In the PBR workflow the BaseColor (Albedo) channel captures the muted steel tones and subtle discoloration from oxidation while the Normal map defines the precise geometry of the raised circles and fine surface imperfections adding depth and realistic tactile feedback. The Roughness map is calibrated to emphasize the matte finish balancing grip-enhancing micro-roughness with the smoother metal plate areas to simulate anti-skid properties effectively. The Metallic channel highlights the metal’s inherent reflectivity and the Ambient Occlusion map accentuates shadowed crevices around the raised circles to enhance depth perception. The Height (Displacement) map provides additional surface relief for realistic parallax effects in modern render engines. This texture is meticulously designed to ensure seamless tiling without visible borders maintaining a continuous and natural appearance on large floor plates or tactile paving installations.

Optimized and Unreal Blender and Unity ready this texture is ideal for 3D visualization tasks where industrial authenticity and functional surface detail are critical. It is perfectly suited for modeling anti-skid floor plates safety paving or any infrastructure requiring enhanced slip resistance with tactile feedback. For best results during implementation adjust the UV scale to match real-world dimensions accurately and fine-tune the roughness parameter to balance reflectivity and grip based on environmental lighting conditions. This approach ensures that the matte metal raised circle texture not only looks visually convincing but also performs realistically in interactive and architectural visualizations.

The 3d texture features an anti skid surface with highly detailed PBR appearance rendered in 8k resolution making it fully compatible and unreal blender ready for seamless integration.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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