This high-quality seamless PBR texture features a realistic limestone floor surface characterized by naturally chipped edges and subtle weathering effects. The base material is predominantly composed of fine-grained sedimentary calcium carbonate, exhibiting the mineral’s typical soft beige to light gray tones enhanced by natural pigment variations. The texture captures the material’s porous structure and slight surface irregularities, reflecting limestone’s organic composition and mineral impurities. The chipped edges reveal underlying roughness and fractures, suggesting a weathered stone slab that has endured mechanical wear, adding authenticity to the visual detail.
The surface finish is matte with a lightly brushed appearance, emphasizing the stone’s natural, unpolished state. Adhesive binders and mineral cementation within the limestone matrix contribute to the texture’s subtle cohesion, while the grain orientation aligns with sedimentary layering visible through fine striations and micro-cracks. These compositional details translate across the PBR channels: the BaseColor/Albedo map displays the nuanced limestone color palette and pigment distribution; the Normal map renders the micro-relief of chipped edges and surface grain; Roughness highlights the contrast between smoother flat areas and rugged fractures; Metallic is minimal, reflecting the non-metallic nature of limestone; Ambient Occlusion enhances depth perception around edges and cracks; and the Height/Displacement map conveys the subtle topography essential for realistic parallax and shadowing effects.
Rendered at up to 8K resolution, this limestone floor texture is optimized for seamless tiling and is fully compatible with popular 3D software such as Blender, Unreal Engine, and Unity. Its high fidelity ensures detailed close-up visualization and dynamic lighting interaction, making it ideal for architectural visualization, game environments, and virtual reality projects. For best results, it is recommended to carefully adjust the UV scale to maintain realistic stone dimensions and to fine-tune the roughness parameter to balance the matte finish with subtle surface reflections. Additionally, incorporating the Height map for parallax or displacement mapping can significantly enhance the perception of depth along the chipped edges, adding realism and tactile quality to the digital flooring.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.