Of Cracked Multicolor Painted Wood With Large Central Hole

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Of Cracked Multicolor Painted Wood With Large Central Hole seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-painted-wood-with-hole-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution, seamless PBR texture depicts a wooden plank surface with multiple layers of peeling, cracked paint revealing natural wood underneath. Vivid bands of red, orange, yellow, green, and blue paint fade and fracture over the wood grain, while a striking central hole surrounded by radiating cracks forms the primary focal point. The paint appears aged and dry, with flaking chips and sharp edges, creating a tactile roughness and layered depth. The wood grain and knots beneath add authentic detail, emphasizing wear and weathering. This texture is fully tileable and PBR-ready, suitable for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It fits perfectly in scenes showcasing abandoned buildings, rustic props, or stylized industrial and post-apocalyptic environments that require colorful but damaged wooden surfaces. With its distinct chromatic variation and realistic cracked and broken wood elements, it brings nuanced character and storytelling potential to 3D models, game assets, and architectural visualizations alike.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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