This seamless 3D texture showcases a meticulously crafted matte black ribbed surface made from ABS plastic a durable thermoplastic polymer widely used in furniture manufacturing due to its excellent impact resistance and dimensional stability. The ribbed pattern is precisely oriented to provide tactile dimension and subtle visual interest while the matte finish ensures a soft non-reflective appearance that enhances modern stylish designs. The surface is engineered with a balanced formulation of polymer binders and finely controlled additives resulting in a clean scratch-resistant texture that naturally accumulates subtle dust effects to amplify authenticity without compromising the sleek aesthetic.
In PBR workflows this texture’s material composition is expertly represented across all channels for photorealistic rendering. The BaseColor (Albedo) channel captures the deep uniform matte black pigmentation reflecting the ABS plastic’s inherent colorants. The Normal map conveys the precise ribbed geometry adding tactile depth and enhancing light interaction. Roughness values are tuned to highlight the soft matte finish without glossiness while the Metallic channel remains minimal to accurately portray the non-metallic polymer surface. Ambient Occlusion subtly enhances shadowing within the ribbed grooves adding realism and depth and Height/Displacement maps provide fine surface contouring for enhanced parallax effects in close-up views.
Rendered at an impressive 8K resolution this texture is fully seamless and optimized for high-fidelity use in Blender Unreal Engine and Unity projects. Its high resolution ensures crisp detail even in large-scale furniture models making it ideal for contemporary interior visualizations and product design renders. For practical application adjusting the UV scale to preserve the ribbing proportion is recommended as well as fine-tuning the roughness parameter in your shader to achieve the desired balance between softness and material realism. This texture is especially effective for designs requiring a functional elegant black plastic surface that combines enhanced grip with sophisticated visual appeal.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.